POV-Ray : Newsgroups : povray.general : Isosurface and CSG : Re: Isosurface and CSG Server Time
5 Aug 2024 06:20:42 EDT (-0400)
  Re: Isosurface and CSG  
From: Warp
Date: 10 Nov 2002 14:31:47
Message: <3dceb423@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> intersection {
>   object { Iso_Object }
>   plane { Normal, 0 }
> }

> intersection {
>   object { Iso_Object }
>   plane { Normal, 0  inverse }
> }

  Wouldn't it be more efficient to make two isosurfaces with the same
function but with properly placed container boxes?

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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