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Christopher James Huff <chr### [at] maccom> wrote:
> It didn't trace one object
> multiple times, it traced multiple copies of the object.
The practical difference being...?-)
What I meant was that it traces the object as-is, without modifying the
surface properties of the object (eg. making it partially transparent).
> Which is why I said "most correct" results instead of "correct" results.
> Maybe I didn't make it clear enough, but this is just a way to imitate
> the blur effect without a patch.
It's just that from your post one could get the idea that the suggested
solution is exactly what the MegaPov patch did but just internally and a
bit faster. It's not like that.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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