POV-Ray : Newsgroups : povray.newusers : texturing problem : Re: texturing problem Server Time
4 Nov 2024 21:26:06 EST (-0500)
  Re: texturing problem  
From: Warp
Date: 7 Nov 2002 10:13:32
Message: <3dca831c@news.povray.org>
Tom Melly <tom### [at] tomandlucouk> wrote:
> Hmm, could a slope pattern do this? I think so.

  Perhaps, but it's not trivial. You would have to use a slope vector
which is not parallel to any of the sides of the cube nor at 45 degrees
and then you'll have to figure out the exact slope at which each side
of the cube is with respect to that vector... Better have a good math
knowledge. :)

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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