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"Warp" <war### [at] tag povray org> schrieb im Newsbeitrag
news:3dc6d323@news.povray.org...
> In that case the only(?) way would be to rotate and translate individual
> letters.
As there are letters in the IsoCSG Library, it would be possible to bend
the full text, including the letters, not just rotate and translate them.
That would be the "right way", but it is of course overkill to use
isosurfaces for the average 3D text on a cylinder.
Just an answer to the (?) :-).
Regards,
Marc-Hendrik
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