POV-Ray : Newsgroups : povray.newusers : pattern as function : Re: pattern as function Server Time
31 Jul 2024 12:17:06 EDT (-0400)
  Re: pattern as function  
From: Dennis Miller
Date: 4 Nov 2002 19:17:22
Message: <3dc70e12@news.povray.org>
>Just using f_marble for the sake of using f_marble does not make sense.

It was really just for convenience; I was trying out a number of different
patterns, and by simply replacing f_agate with f_marble, I could see the
difference. But I do see you point.
D.

"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:3dc70d62@news.povray.org...
> In article <3dc6de15$1@news.povray.org> , "Dennis Miller"
> <dhm### [at] attbicom> wrote:
>
> > That certainly looks cleaner. Thanks much for your help.
>
> You mean "function { pattern { marble turbulence 1 } }", right?  The other
> solution is just plain clumsy.  No need to use f_marble at any cost.  Just
> declaring a new pattern function is the way to go.  Not by modifying
> functions.inc, of course, but by just declaring a new pattern function in
> your scene.
>
>     Thorsten
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org


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