POV-Ray : Newsgroups : povray.general : Spherical blob components render faster : Re: Spherical blob components render faster Server Time
5 Aug 2024 12:19:30 EDT (-0400)
  Re: Spherical blob components render faster  
From: Warp
Date: 4 Nov 2002 15:00:36
Message: <3dc6d1e4@news.povray.org>
Greg M. Johnson <gregj:-)56590@ao:-)l.com> wrote:
> I had figured out long ago that it was distance to a line segment.  It is
> just wacky that there's a 10x difference.  I'm creating a smooth blobman jaw
> with 30+ blob components and was shocked. at the render difference.

  Well, if you think about it: What is the function which returns the
distance to a point? And the function which returns the distance to a
line segment (which is a bit more complicated than the distance to a line)?

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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