POV-Ray : Newsgroups : povray.unofficial.patches : New multithreading / distributed-rendering-patch for 3.5 ? : Re: New multithreading / distributed-rendering-patch for 3.5 ? Server Time
8 Jul 2024 14:08:18 EDT (-0400)
  Re: New multithreading / distributed-rendering-patch for 3.5 ?  
From: François Dispot
Date: 29 Oct 2002 15:53:30
Message: <3dbef54a@news.povray.org>
Peter Popov wrote:

> On Mon, 28 Oct 2002 19:48:57 +0100, "Thorsten Froehlich"
>  wrote:
>
>
> >In article <4vnqruok75a559c8hapssi52iuih42ur31@4ax.com> , Peter Popov
> >  wrote:
> >
> >
> >>What about Francois Dispot and his PVMegaPOV?
> >
> >It isn't multithreaded at all...
>
>
> Definitely not, but at least you can get multiple instances to
> cooperate. The radiosity octree data is shared, too, so that solves a
> major problem.
>
> It might be worth a deeper look. He kept me up to date with it until
> some time ago, but it was far beyond my understanding of the code to
> really grasp what he was talking about.

Don't bother Peter. The enlightening advice of a guy above definitely 
killed any interest in me to continue this project. Sorry.

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