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> spheres-sweep as main part, thene cones (or some more comples shapes)
> putted along main part as spikes.
> Biggest proelm is with top of flower, maybe isosurface ? Any suggestions
> what formula(s) will be usefull ?
Your best bet is probably something like a triangle mesh or something else
that can be flat; and you should probably model it in another problem, since
rose petals are not easily modelled with primitives, especially through
scripting.
In a pinch, I imagine one could make decent tulip petals via spheres using
clipped_by...
- Slime
[ http://www.slimeland.com/ ]
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