Rafal 'Raf256' Maj wrote:
>
> Maybe clipping function value into range -1 .. +1 (or threshold-e ..
> threshold+e where e is i.e. 1e-3) is a good idea ? Or not ?
It's mostly a bad idea, especially for small e it will take very long. You
better try to fit the bounding box as tight as possible around the surface.
With such a clipping you remove information of the function and introduce
unsteadiness. So it shows a weakness in the algorithm when doing this
speeds the rendering up.
- Micha
--
objects.povworld.org - The POV-Ray Objects Collection
book.povworld.org - The POV-Ray Book Project
Post a reply to this message
|