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Christopher James Huff wrote:
> Well, part of the reason might be that this is the wrong group...for
> programming discussion, povray.programming might be a better choice. For
> general non-POV graphics programming, try the USENET group
> comp.graphics.algorithms.
I was quite unsure which group (if any) would be appropriate, and selected
p.g instead of p.p because my question was more about an algorithm than its
actual implementation. Besides, I thought that most people reading p.p also
read p.g... But I think I'll give the comp.graphics.algorithms a try,
thanks for the tip :)
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