Rafal 'Raf256' Maj wrote:
>
> and to speed up rendering I want to render it, and use it in final scene as
> sky_sphere.
>
> What camera should I use in render-background scene ?
>
> camera {
> // ???
> location 0
> look_at z
> }
>
AFAIK you can use spherical camera and 2:1 resolution.
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