POV-Ray : Newsgroups : povray.general : New mesh type : Re: New mesh type Server Time
5 Aug 2024 10:26:07 EDT (-0400)
  Re: New mesh type  
From: Warp
Date: 10 Oct 2002 10:08:23
Message: <3da589d7@news.povray.org>
Rohan Bernett <rox### [at] yahoocom> wrote:
>     pigment{rgb1, rgb2,rgb3} // blended colours

  I don't understand why it would be necessary to extend the pigment syntax
just to make writing a mesh "easier".
  Why do you want the 'pigment' keyword there anyways?

  Besides, meshes take textures, not just pigments.

  The other things were commented already in another post...

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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