POV-Ray : Newsgroups : povray.newusers : pigment relative to normal vector? : Re: pigment relative to normal vector? Server Time
4 Nov 2024 23:16:27 EST (-0500)
  Re: pigment relative to normal vector?  
From: hughes, b 
Date: 9 Oct 2002 23:27:59
Message: <3da4f3bf@news.povray.org>
"Justin Smith" <t74### [at] yahoocom> wrote in message
news:web.3da4e854a8bbf4f436ff7d20@news.povray.org...
> This probably can't be done, but I want to be sure. Is there a way to
assign
> some kind of color_map to an object so that the actual color depends on
the
> vector of the surface normal?

See the slope pattern in the Scene Help. It's at section 6.7.11.30 or just
search for slope and look at Patterns. So yes, it can be done. Don't confuse
it with the slope_map.
--
Farewell,
Bob


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