Hi again!
Sorry for posting my image here! I canceled my post and will post a link to
a website.
Here my question again:
I'm very new to POV-Ray and use Blender to create my scenes. There's a nice
export tool available and it works good so far but it seems that there's
something wrong with POV-Rays way to handle uv-mapping. In Blender it looks
okay but POV-Rays version looks very ugly. It's to grey and even when I
increase the ambient value it looks pretty bad. There are also some
distortions on the shelf I can't explane. What can I do to increase the
quality of my image?
Okay, now you can find my example here:
http://320002096658-0001.bei.t-online.de/example.jpg
Again, sorry for my mistake,
Andreas
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