|
|
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3d9effab$1@news.povray.org...
> Has anybody ever tried compiling POV to run on, say, a Cray or
> other really high-end supercomputer? If so, how complex of a
> scene could be rendered in a space of 24 hours, or a week, or
> similar times used for complex scenes on PCs?
It depends on what you think of as a supercomputer. Classical
vector-processing supercomputers will be of little use... however
clusters, such as Beowulf, etc, could be most useful. Imagine
dispatching each of your 1024 lines of a 1280x1024 pictures to
a distinct moderately powerful computer. 1024 p3 1 GHz do
pack a good punch :)
Years agos, on a series of 4 small machines ( p2, 333 Mhz
with 128 M memory), the gain was nearly four-fold. A script
called the linux povs with a region of the screen, got them to
do the renders, then piped 4 differents images in another
program that reassembled them to form only one. I supposed
that generalized to a great many computer, rendering would
be very nice indeed.'
Best,
S.
>
> --
> Tim Cook
> http://empyrean.scifi-fantasy.com
> mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
>
> -----BEGIN GEEK CODE BLOCK-----
> Version: 3.12
> GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
> N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
> PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
> D++(---) G(++) e*>++ h+ !r--- !y--
> ------END GEEK CODE BLOCK------
>
Post a reply to this message
|
|