POV-Ray : Newsgroups : povray.animations : Bouncing ball : Re: Bouncing ball Server Time
8 Jul 2024 13:52:07 EDT (-0400)
  Re: Bouncing ball  
From: Slime
Date: 27 Sep 2002 14:08:12
Message: <3d949e8c$1@news.povray.org>
> Notice how towards the very end the bouncing goes wrong... It's due to the
> way the bounce detection macro works... A real ball would eventually just
> roll along the ground, but mine keeps randomly bouncing. Theoritically if
> you did it at a high enough frame rate (say, 1,000,000 fps) this would go
> away - but there *has* to be a better way!


I think it would look more realistic if it didn't bounce as high each time.
If each time it bounces 50% or so of the amount it bounced the last time, it
would approach a roll sooner.

 - Slime
[ http://www.slimeland.com/ ]


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