POV-Ray : Newsgroups : povray.windows : Resuming Animations... : Re: Resuming Animations... Server Time
3 Jul 2024 01:09:00 EDT (-0400)
  Re: Resuming Animations...  
From: Andrew Cocker
Date: 26 Sep 2002 15:26:51
Message: <3d935f7b$1@news.povray.org>
Just use +SFn (where n is the incomplete frame) and +c.

All the best,

Andy Cocker


"Andrew Coppin" <orp### [at] btinternetcom> wrote in message
news:3d931037@news.povray.org...
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> Hi folks. Now let's get one thing straight... Win POV's
> rerun/continue feature is rather userful! It's nice to be able to
> automatically resume a render without going through command line
> options... But it doesn't work too well with animations. I don't know
> what the feature does internally (probably just puts +C on the
> command line) and whether this is Windows-specific or due to the way
> the renderer itself works... What I do know is that if a render gets
> stopped at, say, frame 179, then clicking "continue" simply loads
> frame 1 back in, and the renderer immediatly terminates because this
> frame is done. Of course, what most people probably expect is for
> POV-Ray to reload frame 179, finish rendering that, and continue with
> the rest of the animation...
>
> I'm not saying you can't get POV-Ray to do it - you can use +SF and
> so forth - it's just that it would be "nice" if this did what you'd
> expect, that's all.
>
> Sorry to wine ;-)
> Andrew.
>
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