POV-Ray : Newsgroups : povray.unofficial.patches : postprocess : Re: postprocess Server Time
5 Jul 2024 15:06:47 EDT (-0400)
  Re: postprocess  
From: Simon Adameit
Date: 24 Sep 2002 07:05:02
Message: <3d9046de$2@news.povray.org>
"Christopher James Huff" wrote:
>
> Having patterns, pigments, warps, functions, and information that can't
> easily be written to file (such as intersected object) is a huge
> advantage, and post-process filters can be automated with the scene
> description language. The post-process utilities would have to
> incorporate most of POV's code and be automatically run by the scene
> file to equal the flexibility.
>
You are right I didn't think of that. But I would still like to have a
possibility to write my own post-processes.
I know that this can be done using the SDL but sometimes its just to slow.


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