Hi:
From the error message I'm getting, I assume that a "solid mesh" does not
qualify a what the "object pattern" expects as a "solid". Right? Any ideas
on any alternative method for converting a mesh into an isosurface?
Thanks...
P.D.: the error was "Illegal texture or patch in clip, bound or object
pattern".
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org
Post a reply to this message
|