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In article <chr### [at] netplex aussie org> ,
Christopher James Huff <chr### [at] mac com> wrote:
> Having patterns, pigments, warps, functions, and information that can't
> easily be written to file (such as intersected object) is a huge
> advantage, and post-process filters can be automated with the scene
> description language. The post-process utilities would have to
> incorporate most of POV's code and be automatically run by the scene
> file to equal the flexibility.
Not really. You can already do every post-process effect in POV-Ray right
now. It is just not always easy.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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