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transforms (such as transltae, rotate, etc) are always applied after camera
keywords (such as location and look_at).
Simple solution:
camera
{
location <0.5, 1.0, -5.0> + <1000*clock, 1000*clock, 0>
look_at <0, 0, 0>
}
- Slime
[ http://www.slimeland.com/ ]
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