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"Christopher James Huff" <chr### [at] maccom> wrote in message
news:chr### [at] netplexaussieorg...
>
> Sort of, but not like you are thinking. I'm talking about a language
> designed from the start for describing mesh generation or other
> surfaces, not a full scene description language. I have no idea what
> form the language would take or if it would actually be any better than
> a more traditional language with tools like function/macro libraries.
>
I started on something like this, and it kept me occupied for a few months
until I realized that I only really wanted it for myself so that I could
make pictures. I decided that the shorter path to that end would be to just
use SDL instead of learning C++ and trying to write a text based modeler.
My plan was not to write a full language like SDL or your Sapphire, however.
I was just going to write a very large set of C++ libraries which performed
several of the unusual algorithms I have devised for mesh building in
Pov-Ray alnog with some more traditional algorithms and spline uses. I'm
back to working on pictures now, trying an IRTC entry.
-Shay
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