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Hey Cristoph,
Yes, I've taken your previous comments to heart. While the Master is a
GUI Windows program, the slaves could be ported to any platform, since they
are command-line programs and communicate with the Master via a TCP
protocol. That way, you would only need one Windows machine for the entire
render farm, and it wouldn't need to be a particularly powerful or expensive
machine. Also I am coding in 48-bit support from the start :) And yes,
automating a 2-pass render is definitely a goal of mine. I know that if you
use always_sample off that you need higher quality settings and other
techniques to make up for the loss, but how do scenes *rely* on data
gathered during the final trace?
Also, thanks Peter for the link!
Thanks,
George Pantazopoulos
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