POV-Ray : Newsgroups : povray.general : Feature requests : Re: Feature requests Server Time
5 Aug 2024 20:16:22 EDT (-0400)
  Re: Feature requests  
From: Warp
Date: 10 Sep 2002 04:56:22
Message: <3d7db3b6@news.povray.org>
Slime <slm### [at] slimelandcom> wrote:
> I always thought bi-cubic interpolation was really just bi-linear
> interpolation with the points interpolated between in a smoother manner.

  AFAIK bicubic interpolation takes into account 16 pixels (instead of 4
like bilinear interpolation does). It probably works a bit like the
bicubic_patch surface.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.