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"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3D788DD2.8471C63E@gmx.de...
>
> Where is written that the blob object accepts arbitrary
> objects as components?
>
You *should* be able to do something along the lines of what he's trying.
Here's the workaround:
Use macros!
#macro blobby1()
sphere{x,2,1}
sphere{y,2,1}
#end
#macro blobby2()
sphere{-x,2,1}
#end
blob{
threshold 0.1
blobby1()
blobby2()
translate 8*z
pigment{rgb 1} finish{ambient 1}
}
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