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Christoph Hormann <chr### [at] gmxde> wrote:
> With well made meshes you can use *any* vector for
> this purpose.
I think that the idea is that you should preferably choose a vector which
is not parallel to any of the triangles because those triangles might cause
some problems. AFAIK.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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