POV-Ray : Newsgroups : povray.general : how hard would it be... : Re: how hard would it be... Server Time
5 Aug 2024 14:15:07 EDT (-0400)
  Re: how hard would it be...  
From: Kevin Loney
Date: 4 Sep 2002 17:47:13
Message: <3d767f61$1@news.povray.org>
"hughes b" <omn### [at] charternet> wrote in message
news:3d765c66@news.povray.org...
> "Warp" <war### [at] tagpovrayorg> wrote in message
> news:3d7619ff@news.povray.org...
> > Kevin Loney <klo### [at] pt2mcom> wrote:
> > > ...to implement photon/camera interaction?
> >
> >   I'm sorry, but I don't understand what do you mean. Could you explain?
>
> Probably lens flares. Which would be a great thing anyway, if part of the
> camera itself. I'd expect that would mean giving the camera a object
shape,
> or at least something tangible by which to react with photons.
>
>

exactly, or at least along those lines. find the angle between the direction
the photon is travels, and the camera position for all the photons at the
intersection between the camera ray and the object. I think the effect could
be rather interesting, unfortunately it's an incomplete idea, so I'll have
to work on it. The way I'm thinking about it now, it wouldn't work to well
for lens FX.

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL


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