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Slime <slm### [at] slimelandcom> wrote:
> The wimpy (non-mathematical, less learning involved) way to do what Warp
> described is to create a thin box in front of the camera that covers the
> viewing plane
This still has the problem of putting the box there. Fortunately I think
there are tools for this in the standard include files.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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