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...to implement photon/camera interaction? I have a pretty good idea of how
it would work in my head, but it's kind of difficult to explain. I'll post a
diagram in p.b.i if anyone is interested, I think I'll spend my spare
tomorrow at school writing some code. But before I start experimenting with
the source code (and have to download a new copy :-P), does anyone think
this could work? You could get some interesting effects, and there shouldn't
be to much of an increase in render time, only memory usage.
Just a thought
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
#end#end _(1)//KL
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