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Yes, this worked great.
texture {
pigment {
image_map {
png "AlienLabel2.png"
once
interpolate 2
}
scale <1/(2*pi*jarRad),1/2,1> // My image happens to be half as
tall as wide thus the 1/2
scale 1/3
warp { cylindrical }
rotate -y*40
}
}
Thanks Warp!
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3d73e0d6@news.povray.org...
> Try something like this:
>
> pigment
> { image_map { jpeg "label.jpg" once interpolate 2 }
> scale <.2,1,1>
> warp { cylindrical }
> }
>
>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb
M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// -
Warp -
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