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Hmmm, forces ?
That makes me thinking about blobs...
Maybe a way to solve your problem ?
Regards
L.H.
3d70e2d7$1@news.povray.org...
> I've implemented an electrostatic repulsion algorithm
> in order to distribute points on a sphere.
> Now I'd like to know how can easily convert the
> points into a mesh which has only triangles on the
> outside surface.
> I'd like it to work by selecting three closest points, make
> triangle, and then move on, creating triangles as need,
> until the entire area is covered.
> I could go about and simply connect all combinations of
> three points, but this is insane for point-amounts well
> above 200 (at the moment 500).
>
> Any links?
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>
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