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"Rune" <run### [at] mobilixnetdk> wrote in message news:3d7150bf@news.povray.org...
> Andrew Cocker wrote:
> It should be somehow relative to the scene space 3d-coordinates, not the
> screen 2d-coordinates, or maybe object-specific in some way. Otherwise
> you'd have to recreate the map from scratch if every time you move the
> camera, not to mention animations...
Yes, of course, you are correct. Object-specific (falling off around the object) would
be
great.
> I'm not the right person to talk about radiosity features though.
Neither am I ;-)
Andy
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