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...at the price of one.
Render this simple, dull scene. Can you notice those nice blue patches everywhere?
It is a real puzzle which shows only in certain conditions.
Turn off one of the flags at will and the problem will disappear.
Sorry if this is a known bug (or if it's not a bug at all of course :-).
#version 3.5;
global_settings {
radiosity { recursion_limit 2 }
ambient_light 0
}
box {-1,1
scale 12
pigment {rgb 1}
}
light_source {
<0,2,0>
rgb 0.7
}
#declare IOR = true;
#declare FRESNEL = true;
#declare CONSERVE_ENERGY = true;
#declare LAYERED_TEX = true;
#declare INTERSECTING_SPHERES = true;
#declare glass_mat =
material {
#if (LAYERED_TEX)
texture {pigment {rgbf 1}}
#end
texture {
pigment {
rgbf 1
}
finish {
reflection {0.2,1
#if (FRESNEL) fresnel on #end}
#if (CONSERVE_ENERGY) conserve_energy #end
} }
interior {
#if (IOR) ior 1.5 #end
}
}
union {
#if (INTERSECTING_SPHERES)
sphere {
-x/2,1}
sphere {
x/2, 1}
#else
sphere {
-x, 1}
sphere {
x, 1}
#end
material {
glass_mat}
}
camera {location <0,8,-8> look_at 0 angle 80}
//----end of code
--
Jonathan.
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