POV-Ray : Newsgroups : povray.newusers : Lightsetting for Lego Ferrari : Re: Lightsetting for Lego Ferrari Server Time
4 Nov 2024 23:17:06 EST (-0500)
  Re: Lightsetting for Lego Ferrari  
From: hughes b
Date: 31 Aug 2002 02:55:46
Message: <3d706872@news.povray.org>
"Lars C. Hassing" <lar### [at] ofirdk> wrote in message
news:web.3d7018cb838e641f74c8561c0@news.povray.org...
> in my spare time I am part of an international community called LDraw.
> We enjoy making computer images of Lego models.
> http://www.ldraw.org

Remarkable. You have a fine thing going there, a great combination of fun
and work.

I tried your pov file and got it looking a little Brazilesque I think.
Trouble is, I encountered a problem with focal blur. If I use focal_point
nothing happened, but if I left it out entirely not just say <0,0,0> it
blurred seemingly uniformly. Looks like only exagerated AA applied.
Couldn't figure out what I needed to do to get it working right, thought
maybe it was due to the sky -y or the location being vaxis_rotate. Must be
something I'm not doing right but I tried several different focal_points,
the demo scene focalblur.pov is okay.

Here's the rendering I did of it anyway, hopefully I can get it fixed up
better. Again, I really like what you have done at your descriptive web
page. http://webpages.charter.net/omniverse/various/legocarbrazil.jpg

Bob Hughes


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