POV-Ray : Newsgroups : povray.general : Stars, sizes, and antialiasing. (Was: Re: Starfields...) : Re: Stars, sizes, and antialiasing. (Was: Re: Starfields...) Server Time
5 Aug 2024 16:15:37 EDT (-0400)
  Re: Stars, sizes, and antialiasing. (Was: Re: Starfields...)  
From: Jan Walzer
Date: 27 Aug 2002 16:23:59
Message: <3d6bdfdf@news.povray.org>
there are two "correct" solutions coming into my mind:
1) Render the image in a very (I said VERY!) high resolution and scale down,
   wich is of course the same as render many rays to the same pixel.

2) Do forward raytracing and hope that you didn't set a to low recursion level...


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