|
|
> I'm not sure, it is possible the magnitude affects the weighting of the
> normals when they are interpolated across the triangle. Try normalizing
> the normal vectors you specify.
I don't know about the weighting, but the surface-vectors should
be one-unit in size. POV doesn't normalize them internally, and in
my experience, using other than unit-sized vector lead to strange
looking surfaces...
--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
Post a reply to this message
|
|