POV-Ray : Newsgroups : povray.advanced-users : I really really want n-sided bezier patches... : Re: I really really want n-sided bezier patches... Server Time
5 Oct 2024 07:55:18 EDT (-0400)
  Re: I really really want n-sided bezier patches...  
From: Micha Riser
Date: 23 Aug 2002 12:46:50
Message: <3d6666fa@news.povray.org>
Rune wrote:

> A few more comments...
> 
> I did a new comparing of the patch with and without the normalisation
> property, and there is indeed a quite visible difference, so I think
> it's a good thing it was implemented, even though it slows down the
> calculations.

it just doubled the formula's length..

> 
> And about optimisation - the fact that your recursive version passes the
> points along doesn't mean that they are only calculated once. They are
> calculated twize, because each edge is shared by two triangles, and when
> you divide an edge in two, you do it for both triangles.

That's true indeed.

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