POV-Ray : Newsgroups : povray.general : blob- No pigment type warning : Re: blob- No pigment type warning Server Time
5 Aug 2024 22:21:04 EDT (-0400)
  Re: blob- No pigment type warning  
From: Pandora
Date: 22 Aug 2002 10:16:10
Message: <3d64f22a@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3D5F64D3.ECA3C521@gmx.de...
>
>
> "Timothy R. Cook" wrote:
> >
> > > SPHERE:
> > >     sphere
> > >     {
> > >         <Center>, Radius
> > >         [OBJECT_MODIFIERS...]
> > >     }
> >
> > I counted the texture modifier as a single component;
> > center has 3 components (x, y, and z), then there's the
> > radius.  that leaves us with 5 components.
> >
>
> Not a very good idea, 'sphere { 0, 1 }' is perfectly legal and i don't see
> any five components.
>


    And if you're gonna expand a vector out and say it has 3 components, you
should expand out the texture modifier as well, and it's sub-components, and
all their sub-components, and.... So, a sphere takes an _infinite_ number of
components... ;)

--
Pandora/Scott Hill/[::O:M:C::]Scorpion
Software Engineer.
http://www.pandora-software.com


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