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David Necas (Yeti) wrote:
> In article <3D6289DE.A0A75FA6@luxlab.com>, Kari Kivisalo wrote:
>
> However, there's a probably a workaround: use CSG to cut
> a small spehre (or whatever) just around the light source
> from the media-container object to get it ``outside''.
It seems to work as intended if you put a small sphere with pigment{rgbt 1}
around the light_source. However do not use rgbft 1.. this produces a
different result (why?)
>
> Nevertheless I think it's a bug which should be fixed,
> though it will surely break some scenes, making them too
> dark ;-(
I think you can report it to p.bugreports.
--
http://objects.povworld.org - the POV-Ray Objects Collection
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