POV-Ray : Newsgroups : povray.newusers : Heighfields -are they meshes or 'just' textures? : Re: Heighfields -are they meshes or 'just' textures? Server Time
5 Nov 2024 01:23:14 EST (-0500)
  Re: Heighfields -are they meshes or 'just' textures?  
From: Marc-Hendrik Bremer
Date: 14 Aug 2002 07:56:03
Message: <3d5a4553@news.povray.org>
"krus" <nomail@nomail> schrieb im Newsbeitrag
news:web.3d5a39c91ed38c652f4bd1e30@news.povray.org...
> Is heightfields real meshes that can be "exported" to 3ds or .x using this
> utility?

I'm no expert in this field, but IIRC the heightfield-primitive is
internally represented as a mesh. I don't know if this means that the
special POV can output that though.

But - there is no need for this. Have a look at the HF_Square-macro in
shapes.inc the standard distribution of V 3.5. It will build a mesh from a
user-defined function and may write it to a file. You still will have to
convert that output as it's unlikely that some other program supports
POV-meshes directly - but that shouldn't be too hard, if you know the
description of the format you want to use.

I hope that helps,

Marc-Hendrik


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