POV-Ray : Newsgroups : povray.newusers : Spotlight confusion : Re: Spotlight confusion Server Time
5 Nov 2024 01:20:54 EST (-0500)
  Re: Spotlight confusion  
From: Warp
Date: 10 Aug 2002 14:25:30
Message: <3d555a9a@news.povray.org>
Christopher James Huff <chr### [at] maccom> wrote:
> Any light will light a surface most brightly when its 
> direction is perpendicular to the surface, parallel to the surface 
> normal.

  Only with diffuse lighting. Specular lighting (controlled with the
phong or specular keywords in finish) is another story. :)

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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