POV-Ray : Newsgroups : povray.general : to litle precision ? : Re: to litle precision ? Server Time
6 Aug 2024 00:16:00 EDT (-0400)
  Re: to litle precision ?  
From: Warp
Date: 8 Aug 2002 13:22:50
Message: <3d52a8ea@news.povray.org>
Philippe Lhoste <Phi### [at] gmxnet> wrote:
> Now, it would be nice if somebody give a patch to correct some of these 
> bugs, without affecting the regular behavior (speed, rendering)...

  The example scene I posted does not show any bug. It simply shows that
floating point calculations have limited accuracy. A bug is a programming
mistake, and limited floating point accuracy is not a programming mistake.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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