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"D. Stark" <dir### [at] GODHOWIHATESPAMlemongeckoorg> wrote in message
news:web.3d5134ea37bb2ad9746942040@news.povray.org...
>
> intersection{
> box { <-.5, -.5, -.5>, <.5, .5, .4>
> texture {pigment {color rgb <0,77/255,0>}}
> }
> height_field {
> png
> "logo.png"
> smooth
> water_level .005
> texture {pigment {color rgb <0,77/255,0>}}
> rotate x*-90
> translate <-.5,-.5,.5>
> }
> scale z*.5
> //rotate y*clock
> rotate y*270
> }
>
Odd - take out the "smooth" and everything is okay, but double_illuminate has no
effect, wherever you place it.
Hmm, is smooth a "real" effect or just an illusion (like a normal). If it's just
an illusion, maybe the whole concept is a-about-face (like expecting a diff. of
an object with a heavy normal to follow the contour of the normal).
I dunno. Looks like a bug. Anyone got a magnifying glass and some sunshine? Lets
kill it.
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