POV-Ray : Newsgroups : povray.general : Blocky Horizon Reflection : Re: Blocky Horizon Reflection Server Time
5 Aug 2024 18:22:49 EDT (-0400)
  Re: Blocky Horizon Reflection  
From: Warp
Date: 6 Aug 2002 17:06:54
Message: <3d503a6d@news.povray.org>
Christopher James Huff <chr### [at] maccom> wrote:
> being a raytracer does not make triangles forbidden.

  In fact, many things can only be made in a rational way with triangle
meshes (eg. human shapes). They are also really fast (POV-Ray can render
millions of triangles in less than a minute).

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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