POV-Ray : Newsgroups : povray.newusers : Plastic surface texture and lighting : Re: Plastic surface texture and lighting Server Time
5 Nov 2024 03:18:11 EST (-0500)
  Re: Plastic surface texture and lighting  
From: Tom Melly
Date: 2 Aug 2002 11:59:21
Message: <3d4aac59$1@news.povray.org>
"Rowena Padel" <ro### [at] creosourcecom> wrote in message
news:3d4a9566$1@news.povray.org...
> Hi
>
> I'm pretty much a complete newbie, trying out Povray for the first time in
> making a set of icons.  I have two questions:
>
> 1.  Can anyone give me any tips on the way to produce a plastic looking
> surface.  I've found plenty of metals, but plastics seem to escape me!
>

What sort of plastic are you after? Shiny? Dull? What sort of problems are you
experiencing?

Far from perfect, but howzabout something like:

#declare plastic_texture =
texture{
  pigment{Red}
  finish{specular 0.4 roughness 0.005 reflection{0.05,0.01} ambient 0.1 diffuse
0.75}
}

?


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