POV-Ray : Newsgroups : povray.general : Plea for a PoV-Ray binary scene format : Re: Plea for a PoV-Ray binary scene format Server Time
6 Aug 2024 02:20:02 EDT (-0400)
  Re: Plea for a PoV-Ray binary scene format  
From: Warp
Date: 2 Aug 2002 10:41:20
Message: <3d4a9a10@news.povray.org>
Christopher James Huff <chr### [at] maccom> wrote:
> You could just standardize on one floating point format for the POV data 
> files, and write platform indpendant code that reads it byte by byte and 
> converts it to a float or takes a float and writes it in the correct 
> format, but the format might have different precision from what is 
> native on some platforms.

  You know what? That's exactly what POV-Ray does currently. :)

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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