|
|
Ron Parker inspired the electrons to say:
> On Wed, 31 Jul 2002 22:45:13 +0200, Christian Parpart wrote:
>> This could be implemented for example by having 2 processes with
>> concurrent pixel computation. (that's how I'd implement it ;)
>
> Oh, well, shucks, why didn't we think of that? It's so much easier than
> the way we were planning on doing it, where the processors vote on the
> colors of all of the pixels.
Looks interesting, but not fast enough IMO. When do you think of a first
beta release of it? I'd beta test it (any algorithm you chose).
Well, I didn't take a look at your (old) sources yet, all I know is that
it's written in (plain?) C and I unfortunately prefer C++ and their design
patterns ;) But if your API to the POV-Ray Backend is clear I'd really like
to take a look at it and write it myself.
Just note, that I'm using Linux with GCC 3.1. wo I can't produce windows
binaries for windows testing.
How do you think?
Greets,
Christian Parpart
p.s.: but the source isn't _still_ available.
Post a reply to this message
|
|