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Perfect! thanks
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3d42e23a@news.povray.org...
> "Dan Sherman" wrote:
> >
> > "Dan Sherman" <N0S### [at] Msher0209@umn.edu> wrote in message
> > news:3d40a21c$1@news.povray.org...
> > > What is the best way to create a puddle of liquid (i.e. a spilled
glass of
> > > milk)?
> > >
> > > I've managed to make a blob out of flat cylinders in the right shape,
but
> > > it's too bulbous. You can see where the cylinders are placed. I
tried
> > > adding negetive spheres above it, but that makes too much of a crater.
> > >
> > > I'd eventually like to make a cascading stream of water (several
troughs,
> > > like a rain gutter) and I don't think a blob would work very well for
> > that.
> > >
> > > Any thoughts?
> > >
> > > --
> > > dan
> > >
> > >
> >
> > Ok, answered my own question. I scaled it in the y axis.
> >
> > Any ideas people have on the flowing water (not animated) would be
great!
>
>
> Search for "basic particle system" in povray.binaries.scene-files.
> I was drunk when I wrote it but it should do the job... j/k
>
>
> --
> Jonathan.
>
>
>
>
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