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"Mark" <haz### [at] comcastnet> wrote in message
news:3d462ee9$1@news.povray.org...
> Hi all...
>
Hi...
<snip>
Hmm, it sounds as though you just need to turn on anti-aliasing. Assuming that
you're using pov for windows, just select one of the AA formats for rendering in
the output dropdown, or specify +A 0.3 in the command line.
However, you say that when you render a sphere or other primitives, the "jaggys"
are not present, which is a bit confusing, since spheres are very subject to
jaggys.
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