POV-Ray : Newsgroups : povray.general : povcard from itrc may-june 2002 competition : Re: povcard from itrc may-june 2002 competition Server Time
5 Aug 2024 22:18:31 EDT (-0400)
  Re: povcard from itrc may-june 2002 competition  
From: Philippe Lhoste
Date: 26 Jul 2002 10:32:55
Message: <3d415d97@news.povray.org>
"Samuel Benge" <sbe### [at] caltelcom> wrote:
> Are you joking? I don't know much about hardware engineering, so I
> really can't tell...
>
> Mike Blakely wrote:
>
> > See http://www.irtc.org/ftp/pub/stills/2002-06-30/povcard.jpg   first...
> >
> > To make this card is not technically challenging. I've been discussing
> > this with some fellow engineers for 4 years now. The only issue is cost,
> > which is related to quantity.
> >
> > How many people do you think would want this and how much would they be
> > willing to pay?

Of course he is joking, 96GB is already hard to have on hard disk, so think
of this in Ram...

Plus at 800 million pixels/s *and* 90 frames/s, you got roughly 9 million
pixels per image, ie. for example a 3442x2582 image, far from the
65536x65536 promised resolution. Unless they deliver either the resolution
*or* the speed...
At this speed, you no longer need meager OpenGL or DirectX accelerators...

As some others mentioned, if it was technically possible, ILM, Pixar and
others would had put a lot of money on the project...

A Windows 3.11 support (not to mention Dos) is... funny. I see no support
for AmigaOS not Tos (Atari)...

Is DKBTrace still alive? I used it on my Atari ST 520, and even recompiled
it on a Sun workstation.

-- #=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=# --
Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/


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